This is the path for the Commander who wants to pummel the enemy into a quick surrender, making a shocking and awesome display of power. Whether it's by speed (jacking up the firing rate), numbers (increasing squad sizes), or weapons (FLAMETHROWERS), you'll be sure to find here a winning way of scaring the chevrons of your enemy. Note at the end the reduced rate Spawn Timer -- your key to spraying the battlefield with fast, overpowered, shell-lobbing soldiers. Mmm -- smell that wartime air ... that odor isn't offensive. It's Offensive.
Commando Increases Riflemen damage by 20% |
Trench Foot Increase Rifleman speed by 10% |
Sniper School Increases Sniper Rate of Fire by 25% |
Machining Machine gunner available |
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Stables Cavalry available |
Chemistry Flamethrower available |
Factories Tank available |
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War Horses Cavalry cost reduced by 15% |
Extra Crispy Flame Throwers range increase by 20% |
Grenadier Mortar Team available |
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Forward Base Spawn Timer reduced by 10% |
Fresh Blood Increase Riflemen squad size by 1 troop |
Range Finder Increases Mortar Squad Rate of Fire by 25% |
It has been said, "the best defense is a great defense." Unlocking the Perks in this tree will keep your soldiers on the battlefield longer, making them fiercer and increasing their chance of Promotions. And if you subscribe to the name of the game literally, here you'll find all the Trenches upgrades -- not only beefing them up, but also building them faster with Toolbox-equipped Engineers. For the Commander who likes to keep the good guys alive while the bad guys wonder why their bullets just don't work as well as they used to, the answer is Defense. (Deployable hordes of fans holding pictures of fences will be available in future updates.)
Thick Skin Increase Riflemen health by 10% |
First Aid Medic available |
Pilfer Spies can steal coins |
Binoculars Push the Fog of War back further |
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Pill Box Increase Machinegun Squad health by 20% |
Gas Mask Reduces Gas damage by 20% for all INFANTRY |
Reinforced Steel Increases Bunker armor by +50% |
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Grease Increase Tank Speed by 10% |
Flame Retardant Reduces Fire damage by 20% for all INFANTRY |
Toolbox Engineers work 25% faster |
Here you'll find the stuff that bombs are made of. For the Commander that sees this war as an air-to-ground exercise, this Perk tree will bolster your barnstorming biplanes. From the types of bombs (gas, fire, cluster), to their price (cheaper), and from their power (more), to their staying power (lots more), this shopping list has enough bonuses to keep you occupied for some time. And let us not forget the level of support our medics and our bankers bring -- here represented by increased coinage and better healing rates. In the end, your background players on this wartime stage really set the scenery... and then blow it all up.
Merchant of Death Increase coin generation by 10% |
Shell Shocker Increase Heavy Artillery duration by 25% |
Mustard Lab Gas artillery available |
Landing Strip Strafing Run & Bombing Run available |
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Flame On! Increase Fire Bomb duration by 20% |
Colonel Cluster Cluster Bomb available |
Gas Galore Reduce Gas Bomb price by 20% |
Bombs Ahoy Increase Bombing Run drop path |
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Mother Lode Start the round with 500 coins |
Incendiaries Fire Bombs available |
Battlefield Meds Increase Medic heal rate by 20% |
Fantail Increase the area of effect for Cluster Bomb |
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Railyard Rail Gun available |
Fire for Effect Reduce the spotting round by 1 second |